Due to issues with fake accounts being created all account creation is now managed by the Systems Operator and Manager of the D6 Holocron. If you wish to have an account created at all please be sure to E-mail bsdoblivion@d6holocron.com with your requested alias. (((>*.*<)))

Kinetic Release

From D6Holocron
Jump to: navigation, search

Sense Difficulty: Moderate

Alter Difficulty: Difficult

Time to Use: 2 rounds

Required Powers: Absorb/Dissipate Energy, Telekinesis

Effect: After two rounds of concentration, the Jedi may tap into the reservoir of stored energy and cause the object to explode, with a damage rating of 8D/6D/4D/2D. This power may not be used on any living being, as the constant shifting of energy patterns in a live creature are too unstable for the Jedi to manipulate. Additionally, larger objects can be affected by this power, up to the equivalent of the Jedi's body's own mass. For each additional cubic meter in volume, the power requires two more rounds of intense concentration, as well as adding one difficulty level to the Alter Difficulty. The damage does not increase, however the blast radius increases by 3 meters for each additional cubic meter in size.

Warning: This power is destructive, and such is the path of the Dark Side. Jedi using this power should be forewarned that improper use of this power could easily lead to the Dark Side. Gamemasters should not hesitate to give out Dark Side Points for improper use of this power.