Due to issues with fake accounts being created all account creation is now managed by the Systems Operator and Manager of the D6 Holocron. If you wish to have an account created at all please be sure to E-mail bsdoblivion@d6holocron.com with your requested alias. (((>*.*<)))

Tatooine

From D6Holocron
Jump to: navigation, search

Tatooine
Type: Terrestrial
Temperature: Hot

180px-Tatooine-TOR.jpg


Atmosphere: Type I (breathable)
Hydrosphere: Dry
Gravity: Standard
Terrain: Desert
Length of Day: 23 standard hours
Length of Year: 304 local days
Sapient Species: Humans, Jawas (N), Tusken Raiders (called Sandpeople) (N)

Non Sapient Species: Krayt Dragon, Bantha, Womprat, Sarlaac , Ronto, Mole Serpent, Desert worm,Dewback, Mynock (Atmosphere breathing variant), Krayt Dragon (greater), Cliffborer worms,Rock Wart, Tatooine Howler, Massiff,
Starport: Standard class
Population: 80,000 (Estimated)
Planet Function: Smuggling, trade, subsistence
Government: Imperial Governor
Tech Level: Space
Major Exports: Various smuggled cargoes (munitions, security devices, spice), minerals (salt, sand products)
Major Imports: Mid-technology, high-technology: metals, foodstuffs, chemicals

  • Tatooine, the principal planet in the star system of the same name, is a small desert world far from the center of activity in the galaxy. The twin suns, Tatoo I and II, reflect off the sand-covered world, making Tatooine appear as a third sun in the system. Sodium-rich sand and flat expanses of rock, dunes and cramped canyons — this is the landscape of the desert world. High, windswept oceans of sand spiral into the atmosphere, creating dangerous and frequent storms.
    Dry, hot, and inhospitable, Tatooine nevertheless is inhabited by a wide variety of life, including womp rats, krayt dragons, and dewbacks. Banthas, transported here by early settlers, are also widespread.
    Tatooine has two native species — small, skittery Jawas and tall, powerful Sand People. The scavenging Jawas quickly found a place in Tatooine society as traders, but the aggressive Sand People, also known as the Tusken Raiders, barely maintain an uneasy peace with the settlers.
    Two communities are worth noting, as they are the nearest things to cities that Tatooine can boast. Anchorhead, located on the desert flats, is a slow-paced, moisture-farming town. The settlers come here to buy supplies, trade goods, and attain transport to Mos Eisley.
    Mos Eisley, the largest city on Tatooine, hosts a major interstellar starport and a minor Imperial post. Many members of the galaxy's fringe society, such as smugglers, mercenaries, and bounty hunters, use Tatooine as a base because of its distance from the watchful eyes of the Empire and other galactic governments.