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Difference between revisions of "Wraith Scout Ship"

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[[File:Wraith Scout Ship2.png|thumb|500px|right]]
 
[[File:Wraith Scout Ship2.png|thumb|500px|right]]
  
'''Name''': Scout<br />'''Craft''': Wraith Scout Vessel<br />'''Type''': Scout Vessel / Transport<br />'''Scale''': Starfighter<br />'''Length''': 30 meters (estimated)<br />'''Skill''': Space Transports<br />'''Crew''': 1<br />'''Passengers''': 25<br />'''Cargo Capacity''': 100 metric tons<br />'''Consumables''': 1 month<br />'''Hyperdrive''': x92<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 km/h<br />'''Hull''': 6D<br />'''Sensors'''
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'''Name''': Scout<br />'''Craft''': Wraith Scout Vessel<br />'''Type''': Scout Vessel / Transport<br />'''Scale''': Starfighter<br />'''Length''': 30 meters (estimated)<br />'''Skill''': Space Transports<br />'''Crew''': 1<br />'''Passengers''': 25 troops<br />'''Cargo Capacity''': 750 metric tons<br />'''Consumables''': 1 month<br />'''Hyperdrive''': x92<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 km/h<br />'''Hull''': 3D<br />'''Sensors'''
 
*Passive: 40 / 1D
 
*Passive: 40 / 1D
 
*Scan: 80 / 2D
 
*Scan: 80 / 2D
*Search: 160 / 3D
+
*Search: 120 / 3D
 
*Focus: 4 / 4D
 
*Focus: 4 / 4D
 
'''Weapons'''
 
'''Weapons'''
*'''[[Stargate Wraith Energy Weapon|2 Energy Weapons]]''' (firelinked)
+
*'''2 Type III Energy Weapons''' (firelinked)
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-9/18/35 <br />Atmosphere Range: 10-900/1,800/3,500m <br />Damage: 8D
+
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Damage: 5D+2
  
 
'''Notes'''
 
'''Notes'''
 
*'''Consumables''': If piloted by the Wraith, the consumables are based upon how many passengers the pilots “consume”. If piloted by non-Wraith, then the consumables rating is 0 as no food is on board the Ship, unless the non-Wraith crew brings consumables aboard.
 
*'''Consumables''': If piloted by the Wraith, the consumables are based upon how many passengers the pilots “consume”. If piloted by non-Wraith, then the consumables rating is 0 as no food is on board the Ship, unless the non-Wraith crew brings consumables aboard.
 
*'''Hyperdrive''': The Wraith hyperdrive is highly inefficient. As such the Hive must stop every 1D days to regenerate damages from traveling through hyperspace.
 
*'''Hyperdrive''': The Wraith hyperdrive is highly inefficient. As such the Hive must stop every 1D days to regenerate damages from traveling through hyperspace.
*'''Hull''': The ship's hull is regenerative. Use standard natural healing rules on page 98 of the Star Wars Core Rulebook 2nd Ed (Revised) for healing rates and rules. Use half of the ship's Hull code as the strength of the ship for the purposes of healing. A Very Difficult space transport repair roll will double the healing speed.  
+
*'''Hull''': The ship's hull is regenerative. Use standard natural healing rules on page 98 of the Star Wars Core Rulebook 2nd Ed (Revised) for healing rates and rules. Use half of the ship's Hull code as the strength of the ship for the purposes of healing. A Very Difficult space transport repair roll will double the healing speed.
  
 
'''Description''': A Wraith scout ship is a relatively small vessel used by the Wraith. Larger than the Dart and Puddle jumper, the vessel functions in a role similar to a Goa'uld tel'tak, serving as a scout, shuttle, and cargo vessel. The vessel appears to be hyperspace capable, but it is unknown what sort of range it has. It is unknown if it requires a Wraith to pilot the vessel, much as how the Wraith hive ships require a Wraith to interact with the neural interface. It was used to transport a Wraith Queen to Atlantis during the brief alliance between Atlantis and a hive ship and later used by Michael Kenmore and John Sheppard, Ronon and McKay to the Daedalus during the Battle of the Void. (ATL: "Aurora", "Allies", "No Man's Land")
 
'''Description''': A Wraith scout ship is a relatively small vessel used by the Wraith. Larger than the Dart and Puddle jumper, the vessel functions in a role similar to a Goa'uld tel'tak, serving as a scout, shuttle, and cargo vessel. The vessel appears to be hyperspace capable, but it is unknown what sort of range it has. It is unknown if it requires a Wraith to pilot the vessel, much as how the Wraith hive ships require a Wraith to interact with the neural interface. It was used to transport a Wraith Queen to Atlantis during the brief alliance between Atlantis and a hive ship and later used by Michael Kenmore and John Sheppard, Ronon and McKay to the Daedalus during the Battle of the Void. (ATL: "Aurora", "Allies", "No Man's Land")

Latest revision as of 02:22, 3 August 2021

Wraith Scout Ship1.jpg
Wraith Scout Ship2.png

Name: Scout
Craft: Wraith Scout Vessel
Type: Scout Vessel / Transport
Scale: Starfighter
Length: 30 meters (estimated)
Skill: Space Transports
Crew: 1
Passengers: 25 troops
Cargo Capacity: 750 metric tons
Consumables: 1 month
Hyperdrive: x92
Nav Computer: yes
Maneuverability: 2D
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 3D
Sensors

  • Passive: 40 / 1D
  • Scan: 80 / 2D
  • Search: 120 / 3D
  • Focus: 4 / 4D

Weapons

  • 2 Type III Energy Weapons (firelinked)
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Damage: 5D+2

Notes

  • Consumables: If piloted by the Wraith, the consumables are based upon how many passengers the pilots “consume”. If piloted by non-Wraith, then the consumables rating is 0 as no food is on board the Ship, unless the non-Wraith crew brings consumables aboard.
  • Hyperdrive: The Wraith hyperdrive is highly inefficient. As such the Hive must stop every 1D days to regenerate damages from traveling through hyperspace.
  • Hull: The ship's hull is regenerative. Use standard natural healing rules on page 98 of the Star Wars Core Rulebook 2nd Ed (Revised) for healing rates and rules. Use half of the ship's Hull code as the strength of the ship for the purposes of healing. A Very Difficult space transport repair roll will double the healing speed.

Description: A Wraith scout ship is a relatively small vessel used by the Wraith. Larger than the Dart and Puddle jumper, the vessel functions in a role similar to a Goa'uld tel'tak, serving as a scout, shuttle, and cargo vessel. The vessel appears to be hyperspace capable, but it is unknown what sort of range it has. It is unknown if it requires a Wraith to pilot the vessel, much as how the Wraith hive ships require a Wraith to interact with the neural interface. It was used to transport a Wraith Queen to Atlantis during the brief alliance between Atlantis and a hive ship and later used by Michael Kenmore and John Sheppard, Ronon and McKay to the Daedalus during the Battle of the Void. (ATL: "Aurora", "Allies", "No Man's Land")

This class of ship was seen transporting Todd and Teyla Emmagan to the Primary's hive ship in 2008. (ATL: "The Queen")

Sometime later, a scout ship shuttled Todd's delegation aboard the Daedalus, landing in an F-302 hangar bay. When Todd locked the human vessel in a collision course in an attempt to destroy the Attero device during the Battle of M6H-987, he and the rest of the Wraith escaped in the scout ship. (ATL: "First Contact", "The Lost Tribe")

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