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AAT ( Armored Assault Tank-1 )

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Aat.jpg
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AAT
Craft: Baktoid Armor Workshop Armored Assault Tank-1
Type: Armored assault tank
Scale: Walker
Length: 9.75 meters
Skill: Repulsorlift operation: AAT-1
Crew: 1 pilot droid, 2 gunner droids, 1 commander droid
Crew Skill: 4D in all applicable skills
Passengers: 6 battle droids (using handholds on the exterior of the tank)
Cargo Capacity: 500 kilograms
Cover: Full (None for exterior passengers)
Altitude Range: Ground level-4 meters
Maneuverability: 1D
Move: 42; 120 kmh
Body Strength: 6D
Weapons:

  • Heavy Laser Cannon
Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-500/1/2 Km
Damage: 6D
  • 8 Light Repeating Laser Cannons (fire separately)
Fire Arc: Front
Scale: Speeder
Skill: Vehicle blasters
Fire Control: 1D
Range: 3-50/120/300
Damage: 4D
  • 6 Shell Launchers
Fire Arc: Front
Skill: Missile weapons
Fire Control: 0D
Range: 100/200/400
Damage: 3D

Game Notes: If attacked from the rear, the AAT only has an effective Body Strength of 2D due to the thinness of the rear armor (to allow for ventilation of the power plant). If the AAT suffers a damage result of Heavy or higher from a rear attack, the power plant will explode within 2D turns. Secondly, the AAT’s electrical systems are poorly shielded. If damage from ion weapons (or Gungan energy balls) exceeds the AAT’s Body roll by more than 9 points, the electrical system shorts out. As a result, the AAT shuts down and will not function again until the electrical system is completely replaced.

Source: d20 Core Rulebook (page 201), Secrets of Naboo (page 9)