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Imperial Interdictor cruiser

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Immobilizer negvv.jpg
Interdictorschem.jpg

Craft: Sienar Fleet Systems' Immobilizer 418
Type: Interdictor-class heavy cruiser
Scale: Capital
Length: 600 meters
Skill: Capital Ship Piloting: Interdictor Cruiser
Crew: 2,783, gunners: 24, skeleton: 1,500/+10
Crew Skill: Astrogation 5D, Capital Ship Gunnery 5D, Capital Ship Piloting 5D, Capital Ship Shields 4D
Passengers: 80 (troops)
Cargo Capacity: 5,500 metric tons
Consumables: 1.2 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Hull: 5D
Shields: 3D
Sensors:

  • Passive: 30/1D
  • Scan: 75/2D
  • Search: 150/3D
  • Focus: 5/4D

Weapons:

  • 20 Laser Cannons
Fire Arc: 10 front, 5 left, 5 right
Crew: 1
Skill: Capital Ship Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 2-6/24/50 km
Damage: 4D
  • 4 Gravity Well Projectors
Fire Arc: Turret
Crew: 1
Skill: Capital Ship Gunnery
Fire Control: 6D
Space Range: 1-5/75/150
Damage: (SPECIAL) Blocks hyperspace travel

Capsule: The Interdictor Cruiser is built on a standard heavy cruiser hull, but it carries an artificial gravity-well generator and four gravity-well projectors. These combine to simulate the effects of a stellar body in hyperspace. When activated, the artificial gravity wells prevent nearby starships from escaping into hyperspace. Any ship already in hyperspace that crosses the gravity well immediately drops into real-space, as it's sensors detect what appears to be a planetary body in the ship's path.

Source: Imperial Sourcebook, p. 56