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Strike-class Cruiser

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Strikecruiser.jpg

Strike Cruiser
Craft: Loronar Strike-class Cruiser
Affiliation: Empire / General / Rebel Alliance
Era: Rebellion
Source: Imperial Sourcebook (pages 51-54), Heir to the Empire Sourcebook (page 128), The Thrawn Trilogy
Sourcebook (page 222)
Type: Strike-class medium cruiser
Scale: Capital
Length: 450 meters
Skill: Capital ship piloting: Strike-class cruiser
Crew: 1,972, gunners: 140, skeleton: 800/+10
Crew Skill: Capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 3D+2
Passengers: 340 (troops)
Cargo Capacity: 6,000 metric tons
Consumables: 1.5 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Hull: 6D
Shields: 2D+2
Sensors:

  • Passive: 30/0D
  • Scan: 50/1D
  • Search: 100/2D
  • Focus: 4/3D

Weapons:

  • 20 Turbolasers
Fire Arc: 5 front, 5 left, 5 right, 5 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
  • 10 Turbolaser Batteries
Fire Arc: 4 front, 3 left, 3 right
Crew: 4
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 7D
  • 10 Tractor Beam Projectors
Fire Arc: 2 front, 3 left, 3 right, 2 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 1-5/15/30 km
Damage: 4D
  • 10 Ion Cannons
Fire Arc: 4 front, 3 left, 3 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D

Starfighter Complement: 1 squadron
Ground/Air Complement: 1 At-AT, 2 AT-STs

Capsule: While a frigate in size, the 450-meter long Strike-class was capable of challenging larger Alliance cruisers with its surprisingly heavy load of firepower, strong shields, and high sublight speed.

The order of battle considered two Strike-class cruisers the equivalent of one Victory-class Star Destroyer.
In addition, the interior storage space of the Strike-class could be modified for different missions. The most common sets were designed for planetary garrison, space superiority, and planetary assault. Planetary garrison loadouts included an assault company, two AT-STs, one AT-AT, and several support speeders; space superiority included up to three squadrons of TIEs; the planetary assault loadout included five AT-AT. However, the internal storage spaces and skeletal structure proved weak against enemy fire once the shields were down.