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Alliance Observer

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  • Character Name:
  • Type:
  • Gender/Species: /Human
  • Age:
  • Height:
  • Weight:
  • A Quote: "You're going to pull a MargSabi closure maneuver? Why not? It was a good idea.... a decade ago."
  • Physical Description:
Alliance Observer.jpg
  • Dexterity 3D+1
  • Blaster
  • Dodge
  • Grenade
  • Melee combat
  • Perception 3D+2
  • Command
  • Gambling
  • Persuasion
  • Search
  • Sneak
  • Knowledge 3D+1
  • Alien species
  • Bureaucracy
  • Cultures
  • Streetwise
  • Survival
  • Tactics
  • Value
  • Strength 2D+2
  • Brawling
  • Mechanical 3D
  • Astrogation
  • Capital ship piloting
  • Communications
  • Sensors
  • Space transports
  • Starfighter piloting
  • Technical 2D
  • Demolitions
  • First aid
  • Space transports repair
  • Special Abilities
  • Move 10
  • Force Sensitive?
  • Force Points
  • Dark Side Points
  • Character Points,


Equipment: Comlink, communication encryption unit, datapad with safe port and contact information, 1,000 credits, spacer's chest, blaster pistol (4D).

Background: You're a 23'er. That means you've successfully completed 20 field assignments - against 23% odds of survival. Now you're retired from field intelligence, but you still find ways to serve. Currently, you're on assignment as an Observer on board a Rebel privateer ship. It's not a glorious job, but it should be interesting living through a tour with these cutthroats. You're a little worried, though - that the real action is happening somewhere besides this ragtag ship.

Note:

Personality: You're certain, calm, professional. You're a very competent agent, and know it. It's not ego. Ego is for amatures.

Objectives: To complete the assignment at hand (and not throttle any of these privateer-types in the process).

Connection With Characters: You're on assignment to this ship. You might find the captain a reasonable and competent fellow, but most of the crew are a bunch of amateurs.


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