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Bogan's Brown Nafen

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The Bogan's brown nafen, colloquially referred to as the butterbat, was one of the largest of the many species of nafen found throughout the galaxy. Bogan's brown nafen was widespread on many of the Galaxy's warmer habitable planets.

Bogan's brown nafen had a three stage life cycle. As juveniles, they were wingless, tailess rodents less than two centimeters in length. They were nocturnal herbivores which burrowed through the soil eating roots and tubers. At some point, a mysterious biological trigger would cause a juvenile's growth rate to greatly increase. Soon afterwards, the juvenile would burrow deeply into the ground and secrete a very sticky sebum from its skin. This sebum combined with its fur to form a cocoon. While in the cocoon, the nafen's wings, fangs, and poison glands developed. Upon maturity, the nafen would emerge from the cocoon, dig its way out of the ground, and fly off to join a swarm.

Type: Aeroreal insectivorous rodent
Size: 30 centimeters (wingspan)
Move: 30 (flying); 4 (walking)
Scale: Character
Source: Creatures of the ( Galaxy page 15-16 )
DEXTERITY: 5D
PERCEPTION: 4D
STRENGTH: 1D


Special Abilities:

Disease Transmission: All characters who are bitten by a nafen must make a Moderate Strength roll to avoid becoming diseased. Diseased characters automatically become wounded at the time of the onset of the disease (6-15 hours following the time of the injury). Curing the disease is an Easy medicine task, requiring access to common pharmaceuticals.
Venom: Nafen produce a relatively weak venom, but they attack in large numbers, and the cumulative effect of large numbers of nafen bites can be deadly.

Characters who are bitten by less than 10 nafen will not be harmed (with the exception of the slight stinging sensation that accompanies each bite). However, characters who are bitten by 10 or more nafen must make a Very Easy Strength roll to avoid being affected by the poison (this roll should be made following every tenth nafen bite). Characters who fail their Strength rolls become drowsy and suffer a -lD penalty (cumulative) on all actions. If the penalty being suffered by the character becomes greater than the character's Strength, then the character becomes incapacitated, and falls asleep.

The effects of the nafen's poison can be cured by the successful application of a medpac, or by six to 10 hours of uninterrupted sleep.