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Cautious First Mate

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  • Character Name:
  • Type: Cautious First Mate
  • Gender/Species: /Human
  • Age:
  • Height:
  • Weight:
  • A Quote: "I don't trust him, Captain. There's something going on here that smells like a set-up."
  • Physical Description:
Character Picture here
  • Dexterity 4D
  • Blaster
  • Brawling Parry
  • Dodge
  • Grenade
  • Melee combat
  • Melee parry
  • Missile weapons
  • Pick pocket
  • Running
  • Thrown weapons
  • Perception 3D+2
  • Bargain
  • Con
  • Forgery
  • Gambling
  • Hide
  • Persuasion
  • Search
  • Sneak
  • Knowledge 3D
  • Alien Species
  • Cultures
  • Languages
  • Planetary Systems
  • Streetwise
  • Survival
  • Willpower
  • Strength 3D
  • Brawling
  • Climbing/jumpong
  • Lifting
  • Swimming
  • Mechanical 2D+1
  • Astrogation
  • Beast riding
  • Communications
  • Powersuit operation
  • Repulsorlift Operation
  • Sensors
  • Space Transports
  • Starship Gunnery
  • Starship Shields
  • Swoop operation
  • Technical 2D
  • Computer Programming/Repair
  • Demolitions
  • Droid programming
  • Droid repair
  • First Aid
  • Security
  • Special Abilities
  • Move 10
  • Force Sensitive? No
  • Force Points
  • Dark Side Points
  • Character Points 10


Equipment: Blast vest (+1D physical, +1 energy, torso only), blaster pistol (4D),medpac, 500 credits


Background: You're a fugitive running away from a turbulent past. To get away from those on your trail, you joined a freighter crew. At the time you didn't suspect them to be smugglers. Perhaps that's best - their underworld connections can help you escape should your pursuers ever pick up your scent. You never stay in one place very long, and constantly move around to follow the lucrative cargoes. You don't have much experience as a spacer, but you're learning quickly. You help out where you can, assisting the captain and helping with mundane shipboarding duties. When you're in port, you watch everyone's back, especially your own. Nobody's as good as their word - everyone has motives other than the ones they're revealing. You never know when your pursuers will show up. You're quick with a blaster, and discreet enough to know when it's needed.

Personality: Living in fear has brought your caution close to paranoia. You don't trust anyone who isn't part of your crew. Half the time your hand is on your blaster.

Objectives: You have to keep moving to avoid those who want you captured. The more remote the system, the better.

Connection With Characters: You could have joined any freighter crew, but would associate more with those characters who exhibit cautious behavior like your own.


Source:

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