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Create Force Storms

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Create Force Storms

Control Difficulty: Heroic

Sense Difficulty: Heroic

Alter Difficulty: Heroic. Modified by proximity.

Modified by size of storm desired: +5 for 100 meters or less, +10 for 100 meters to one kilometer, +15 for a base of one kilometer, and +2 to difficulty for every kilometer diameter in size.

Modified by damage: +5 per 1D of damage. Must make Heroic rolls each successive round to control the storm. Must make a Very Difficult role to dissipate the storm.

Required Powers: Hibernation trance, life detection, life sense, magnify senses, receptive telepathy, sense force, telekinesis, farseeing, projective telepathy, instinctive astrogation, rage
Warning: Force Storms are immensely destructive and violate the laws of nature A Jedi using this power automatically gains a Dark Side Point.

Effect: This is perhaps the single most destructive Force power known. This power allows the Jedi to twist the space-time continuum to create vast storms of force. The power also allows limited control of these storms. Capable of creating annihilating
vortices, the storms can swallow whole fleets of spaceships or tear the surfaces off worlds. Use of this power requires the focusing of hate and anger to an almost palpable degree and there is considerable danger involved. Some are able to create Force storms, but fail at harnessing what they have foolishly unleashed. Often, those who fail to control the storm are themselves consumed
and destroyed. If the user is destroyed, the storm dissipates within minutes. When the Force user attempts to create a
Force storm, the Jedi must determine the diameter and the amount of damage (the damage dice are capital scale). If the Jedi fails any of the rolls, the storm is summoned with the desired damage, but it attempts to consume the summoner. The summoner
can attempt unusual maneuvers with the storm, such as to create a vortex to draw unwary victims to a specified point, at a +10 to difficulty.


Source: Tales of the Jedi Companion (page 60)