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Devaronian Grifter

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  • Character Name:
  • Type: Devaronian Grifter
  • Gender/Species: /Devaronian
  • Age:
  • Height:
  • Weight:
  • A Quote:

"I'm telling you my friend, now's the time to buy this prime beachfront land on Tatooine - the ocean reclamation project starts next month, and then everyone will want in. Don't take my word for it: here's some documents that will verify what I've told you..."

  • Physical Description:
Character Picture here
  • Dexterity 3D
  • Blaster
  • Dodge
  • Pick pocket
  • Thrown weapons
  • Perception 4D+2
  • Bargain
  • Con
  • Forgery
  • Gambling
  • Hide
  • Persuasion
  • Knowledge 3D+2
  • Alien Species
  • Bureaucracy
  • Business
  • Cultures
  • Law enforcement
  • Planetary Systems
  • Streetwise
  • Value
  • Strength 2D
  • Brawling
  • Climbing/ Jumping
  • Stamina
  • Mechanical 2D
  • Astrogation
  • Repulsorlift operation
  • Space Transports
  • Starship Shields
  • Technical 2D+2
  • Computer programming/repair
  • Security
  • Special Abilities

None

  • Move 10
  • Force Sensitive?
  • Force Points
  • Dark Side Points
  • Character Points


Equipment: Blank deeds (phony), 3 fake IDs, briefcase, datapad, hold-out blaster (3D), expensive business suit, chronometer, 1,000 credits.

Background: Life is one big scam for you. It's what you do, it's in your blood. You live life a day at a time, wandering the stars as the mood hits (or the mob chases) you. You make a living by selling people what they want, even if you don't actually own it yourself. Since you are constantly moving from place to place, you always keep a few extra identities available for emergencies. You've heard of the Rebellion against the Empire, but you are basically apolitical. Besides you've got enough of your own problems to worry about, like getting out of your latest scheme alive.

Personality: Shifty and sly, you tend to thing of yourself first and others later. You'd probably sell your own mother if you thought you could make a profit. (In fact, you proudly claim you've actually tried that particular stunt.) You ply your wares on the unwary and foolish. You give them what they want, even if you don't have it to sell. You never stay in one place for long, usually hopping the next transport out when the wanderulust hits you.

Objectives: To make that one big sting that will put you on easy street.


Source: Heroes and Rogues


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