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Earthling Cruiser
Name: Cruiser
Craft: Earthling Cruiser
Type: Cruiser
Scale: Capital
Length: 216 meters
Skill: Capital Ship Pilot
Crew: 18; skeleton: 2/+10
Cargo Capacity: 350 metric tons
Consumables: 18 months
Hyperdrive: x1,417
Nav Computer: yes
Maneuverability: 3D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D
Sensors
- Passive: 18 / 0D+2
- Scan: 36 / 1D
- Search: 72 / 1D+2
- Focus: 2 / 2D+1
Weapons
- MX Nuclear Missile Launcher
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 1D+2
Space Range: 1-12/48/97
Atmosphere Range: 2-24/96/194 km
Rate of fire: 1
Damage: 8D
- SDI Point Defense Laser
- Fire Arc: turret
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D+2
Space Range: 1-3/12/25
Atmosphere Range: 10-300/1,200/2,500 m
Rate of fire: 1
Damage: 6D
Description: The Earthling Cruiser is a vessel of happenstance. Humanity was brought into the Ur-Quan Slave War with almost no preparation. It was only their long history of proliferation that allowed this vessel to be so effective in the battle against the Ur-Quan Hierarchy. A massive industrial base located at Detroit, Michigan, USA churned out vast numbers of Cruisers which for a time acted as the backbone of the Allied fleet.1 Upon Earth's defeat, the Ur-Quan destroyed all remaining Cruisers and every database used for their construction. A former production assistant of the Detroit shipyards, who later would serve as a maintenance engineer on the Earth Starbase, managed to stash away a few copies of the Cruiser's complete blueprint and keep them hidden during Humanity's enslavement. It was these blueprint disks that allowed the fledgling New Alliance to manufacture Cruisers prior to the liberation of Earth.
Propulsion
The Cruiser's acceleration and top speed leave much to be desired, however, the ship turns very quickly.
Primary Armament
The Cruiser's primary weapon earned humanity quick respect during the War. These long range "fire-and-forget" nuclear missiles were based on the Peacekeeper missiles of the Cold War. While these weapons are quite primitive by Ur-Quan standards, the number that were stored in Earth's Peace Vaults after Humanity's various wars nevertheless came as a pleasant surprise to the Alliance. Nuclear missiles can travel over a very long distance and correct their trajectory to follow enemy movement. Unless the weapon can be shot down or cunningly evaded, the power of the atom will be unleashed on the enemy ship.
Secondary Armament
The Cruiser's alternate weapon is a short range point-defense laser system that is based on mid-1980s SDI "Star Wars" missile defense technology. It fires a laser at each enemy ship, projectile, asteroid, or other object within close proximity to the Earthling ship. The point-defense laser suffers from a long firing delay, making it a poor choice for short range combat. It is a situational utility weapon more than anything else.
Source:
- Ultronomicon: Cruiser
- thedemonapostle