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Electronic Manipulation

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Control difficulty:Easy: non-sentient machines; Moderate: sentient machines; Difficult: hostile, sentient machines; this is modified for proximity.

Alter difficulty: Easy: slight alterations; Moderate: significant programming changes; Difficult: major reprogramming.

Keep Up?: No

Description/Notes: Requires Absorb/Dissipate Energy, Affect Mind. Use of this power gives the user a Dark Side Point.The Jedi, using this power, can channel his anger into the circuits of a computer, droid, or machine, and reprogram it by manipulating its physical and electrical components. Note that only existing programming can be altered; the machine may not be given programming it doesn’t have.

Source: Tales of the Jedi Companion (page 87)