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Gasnit

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Gasnit
Dexterity 2D
Perception 2D+2
search 6D+1 sneak 3D+1

Strength 8D

Special Abilities:

Bite: Does Strength +1D+1 damage.


Claws: Do Strength +1D damage.


Darkvision: Gasnits can see up to 20 meters in total darkness.


Heat Resistant: Any heat-based attacks made against a gasnit have their damage rolls reduced by 10 points. If this reduces the total damage below 0, then the shot is considered to have done no damage. Additionally, gasnits suffer no ill effects from hot environments. Keen Vision: If hunting during daylight hours, a gasnit receives a +1D bonus to Search skill rolls. Low Light Vision: A gasnit can see twice as far as a normal human in poor lighting conditions.


Poison: If bitten by a gasnit, a character must succeed at a Very Difficult Strength check. Failure indicates that the character takes 5D damage from the gasnit's venom. Poison Immunity: Gasnit are immune to most poisons.


Wings: Do Strength +2 damage.

Move: 6 (ground), 20 (fly)


Size: Unlisted (Huge)

Source:(SWG#6, pages 79-80)

Gasnits were large, bat-like carnivores native to an unscouted Outer Rim planet. They would inject their prey with massive amounts of venom before consuming them.