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Grutchin Symbiote
Grutchin Symbiote
Dexterity: 4D+2
Perception: 2D
search 4D+2
Strength 3D+2climbing/jumping 9D, grapple 8D+1
Special Abilities:
Bite: A grutchin symbiote can bite, inflicting its Strength +2 in damage.
Claws: The grutchin symbiote's claws inflict its Strength in damage on a successful attack.
Grapple: A grutchin symbiote can grapple a human-sized (or smaller) target. If successful, it immobilizes the target completely. The victim can escape by succeeding at an opposed Strength check against the symbiote.
Move: 12
Size: .5 meters
Source:(SWG#8, pages 54-55)
Grutchins were designed to tear through starships, disabling them and killing their crews. They had acid-secreting mandibles and a pair of grasping legs that extended from their upper bodies. Grutchins also had armored shells which enabled them to survive in both realspace and hyperspace. Grutchins were mindless and did not need to be trained like the majority of the Yuuzhan Vong's war biots. Upon being launched into combat, they could not be recalled. The Yuuzhan Vong had to destroy them once a battle was completed, because, once released, they destroyed anything in their path.
Grutchins were often bred in large breeding pools on Yuuzhan Vong warships. A lack of queens meant grutchins could not reproduce—a safety measure should one escape from containment. Grutchin larvae underwent metamorphosis to become mature adults in a very short period of time.
The Yuuzhan Vong were also known to deploy Grutchin torpedoes which were massive shells that contained hundreds of grutchins. The sheer size of the torpedo meant that only Worldships were capable of firing them. Once the weapon hit its target, the shell collapsed after which it released its swarm of grutchins on an enemy ship