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Krendel
Krendel was a large, amphibian lizardlike creature. The reptile's skin was glossy yellow with vibrant blue and green mottled spots running down its back. It had large bulbous black eyes and rubbery, sticky pads on its feet that allowed it to climb surfaces of sheer rock. Krendels were born and raised in the Coreworlds on planet Recopias toxic seas but developped lungs and limbs later. These biological advantages enabled them to creep on land in search of their prey, usually seabirds nesting in the island cliffs. Krendel having no keen sense of sight, hunted primarily by scent and motion. They were hunting in mated pairs.
Krendel
DEXTERITY 3D
Dodge 4D+2
PERCEPTION 1D
Search 3D (search: scent 4D)
STRENGTH 3D+2
Bite 4D+2, climbing/jumping 5D, swimming 7D
Special Abilities:
Amphibious: Krendels are equally comfortable in or out of
water.
Bite: The sharp, needle-like teeth of a krendel inflict the
creature’s Strength +2D in damage.
Breath Weapon: A krendel is able to spew a cloud of corrosive gas out to a range of 1-2/5/10, inflicting 5D of damage to anyone caught in it. This attack can be dodged as normal.
Scent: Krendels gain a +1D bonus to all smell-related Search skill rolls.
Move: 10 (ground), 20 (swimming)
Size: Unlisted (Large)
Source: Coruscant and the Core Worlds (page 136)