Crystal
|
Colour
|
Damage
|
Effect
|
Angel's Tears
|
Light Blue
|
-1 pip
|
+1 pip to all Alter skill rolls
|
Bondar Emerald
|
Dark Green
|
+1 pip
|
Stun Damage Only.
|
Cammasian Diamond
|
White
|
--
|
+1 pip to all force skill rolls (light-side only)
|
Carbonised Tibanna Gas Crystal
|
Dark Blue
|
-1 pip
|
+2 pips to lightsaber skill rolls used to attack
|
Damind Quartz
|
White
|
+1 pip
|
Lightside use only
|
Demon's Laughter
|
Dark Red
|
-1D
|
Wild Die explodes on 5 or 6
|
Endorian Amber
|
Gold
|
-1 pip
|
+2 pips to lightsaber skill rolls to parry blaster fire
|
Eralam Crystal
|
Light Green
|
--
|
+1 pip to all lightsaber skill rolls
|
Firkrann Peridot
|
Blue
|
+1D
|
Stun Damage Only
|
Jenruax Fire Opal
|
Light Red
|
--
|
+1 pip to parry blaster fire with lightsaber skill rolls
|
Krayt Dragon Pearl
|
Shimmering
|
+1 pip
|
+2 pips to all lightsaber rolls
|
Living Crystal
|
Violet
|
-1 pip
|
+1 pip to all sense skill rolls
|
Luxum Emerald
|
Light Green
|
+2 pips
|
Stun Damage Only +1 pip to lightsaber skill rolls for attack
|
Massassi Smokey Ruby
|
Black
|
+1 pip
|
+1 pip to all to all force skill rolls (darkside only)
|
Nextor Crystal
|
Teal
|
-1D
|
All difficulties to use lightsaber are "Moderate" (instead of "Difficult")
|
Nubian Sea Quartz
|
Grey
|
Special
|
+2 pips damage vs objects
|
Opila Crystal
|
Green
|
--
|
Reroll a result of "1" on the Wild Die once per adventure (lightside only)
|
Phond Aquamarine
|
Royal Blue
|
-1D
|
+2D to damage objects (add +2D after all other modifiers have been added/subtracted
|
Rasp Garnet
|
Light Red
|
-1D
|
ignore -1D penalty on all kept up force powers
|
Roon Crystal
|
Red
|
+1 pip
|
Darkside Use Only
|
Rubat Topez
|
Yellow
|
--
|
+1 character point per adventure, usable only on force skill rolls (not exp)
|
Sapith Crystal
|
Violet
|
--
|
+1 pip to lightsaber skill rolls to attack
|
Sigil Ruby
|
Crimson
|
+2 pips
|
No Special Effects
|
Sodinth Agate
|
Light Blue
|
--
|
+1D to all force skill rolls used to heal or protect (self or another creature)
|
Solari Crystal
|
Yellow
|
+1 pip
|
+1 pip to lightsaber skill rolls used to attack/ +1D to damage (against darkside creatures only)
|
Upari Diamond
|
Shimmering
|
+1 pip
|
+1 pip to lightsaber skill rolls used to attack/ +1D to parry blaster fire with lightsaber skill rolls
|
Zaka Fire Pearl
|
Shimmering
|
+1D
|
On a result of "1" on the wild die while wielding the lightsaber the crystal becomes unstable and explodes. Blast radius 1-2/6/10 with 10D/8D/6D damage to all within the radius.
|
Zeltronian Sapphire
|
Pink
|
-1 pip
|
+1 pip to all Control skill rolls
|