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Mark III Merr-Sonn Defender Ion Mine

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Craft: Mark III Merr-Sonn Defender Ion Mine
Alignment: Empire
Era: Rise of the Empire (?)
Source: Darkstrider Campaign - Adventure Book (page 57)
Type: Space-based ion mine
Scale: Starfighter
Skill Code: Sensors 5D
Body: 2D
Sensors:
Passive: 40/ 0D
Scan: 50/ 1D
Search: 60/ 2D
Focus: 3/ 3D
Stealth: +4D to resist detection
Weapons:

Fire arc: Front
Crew: Automated; use fire control only
Skill: Starship gunery
Fire Control: 6D
Range: 500-2/6/10 km
Damage: 10D ionization

Note: Ion mines are designed to blockade worlds. They use sensor masks and passive running to remain nearly invisible to passing ships, When a ship is within 10 kilometers of a mine, the mine emits a powerful ion attack upon the ship, neutralizing the vessel.

Ion mines run almost exclusively in passive mode, making them difficult to detect. If nearby mines are detected, an ion mine will activete its sensor masks which baffle the mine's emissions. Ships attempting to detect an ion mine must add 2D to their difficulty when the sensor masks are activated. A mine which detects a ship in its region will begin firing once per round. it will ignore anything less than four meters in diameter.


See Also: Merr-Sonn Defender Ion Mine