Due to issues with fake accounts being created all account creation is now managed by the Systems Operator and Manager of the D6 Holocron. If you wish to have an account created at all please be sure to E-mail bsdoblivion@d6holocron.com with your requested alias. (((>*.*<)))

Millaflower

From D6Holocron
Jump to: navigation, search

Millaflower
Model: Millaflower Extract
Type: Tranquilizer
Scale: Character
Cost: 30 doses for 15+2D credits (from a pharmacist), or 30+3D credits (illegally)
Availability: 3, R
Game Notes: Millaflowers are used to soothe nerves, but this has no game effect. The extract of the millaflower, however, is a potent tranquilizer. For each dose administered, one Strength roll versus the listed difficulty is permitted. Each successive roll is more difficult than the last, but each successful roll negates the most serious effect that the dosage would otherwise indicate.

Dose Effect Resist Diff. Detection Diff. Game Effects
1 Relaxed Very Easy Heroic +5 Character is relaxed
2 Uninhibited Easy Heroic Character is unrestrained
3 Intoxicated Moderate Very Difficult Character is drunken (-2 to all actions)
4 Sleep Difficult Difficult Character is unconscious
5 Paralyzation Very Difficult Moderate Death in 1 hour without care
6 Heart Failure Heroic Easy Immediate death without care

Drug effects last for 10 hours, minus the number dice in the subject’s Strength rating (ie, someone with a Strength score of 2D+1 would suffer the effects for 10-2, or 8 hours), and this duration does not change regardless of the dosage administered. Multiple doses can be given within a 24 hour period, and will count as additional doses as per the above chart.
Source: Secrets of Naboo (page 54)