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Qormot

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Qormot
Type: Forest omivore
Planet of Origin: Yeshocq
DEXTERITY 2D+1

  • Running 5D+1

PERCEPTION 2D

  • Search 5D
  • sneak 4D

STRENGTH 2D+1

  • Brawling 6D+1

Special Abilities:

  • Claws: Foot and paw claws do STR+1 damage.
  • Territorial: Qormot routinely react violently to any perceived invasion of their territory. During mating season this aggressive tendency is heightened, especially among rival females.
  • Quills: Spine and flank quills do 3D damage at close range (0-4 meters) and 2D damage at medium and long (5-8/12 meters).
  • Restricted Vision: because of its single eye, the qormot has difficulty in distinguishing distances and multiple objects in three-dimensional perspective. Any creature more than 5 meters from a qormot gets a bonus of +1D to dodge to avoid quill attacks.
  • Teeth: Serrated teeth do STR+2 damage.

Move: 8 (walking, 14 (charging)
Size: 1.2 meters long, 1 meter tall at shoulder
Source: Creatures of the Galaxy (pages 53-55)