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Squib Trader
"Got nice go-go vehicle here, pal, still work good, sorta, but it's a classic. Trade for new talkie-talk shiny man. Good deal. Wanna trade?"
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Equipment: Hold-out blaster (3D), datapad, tool belt, Squib scout ship (armed only with a single tractor beam).
Background: Not long ago, you decided to leave Skorr II in pursuit of the "One Good Deal". After getting your bearings, you're ready to make some decisions. You've heard that the Empire sometimes hires Squibs to dispose of the refuse and junk on board their ships. That may be a way to go, because what the Empire considers junk, you consider treasure. Or you could follow after this Rebellion. There's a lot of salvage after a battle, after all, and the Rebels get involved in quite a lot of those. You're not really concerned with which side to work for as long as you get the better end of the deal.
Personality: Overconfident and overbearing, and too curious for your own good. You examine everything you can regardless of the possibility of danger, because you'd hate to miss something of value.
Objectives: To find the "One Good Deal," and make as much profit as possible.
Source: Heroes and Rogues
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