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Terran Confederation F-106/A Piranha Scout Fighter

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Terran Confederation F-106 Piranha Scout Fighter.jpg

Name: F-106/A Piranha
Craft: Terran Confederation F-106/A Piranha
Type: Light Fighter
Scale: starfighter
Length: 12.5 meters
Skill: starfighter pilot
Crew: 1
Cargo Capacity: None
Consumables: 7 days
Jump Drive: x1
Nav Computer: yes
Maneuverability: 4D+2
Space: 9
Atmosphere: 400; 1,150 km/h
Hull: 3D+2
Shields: 3D+1
Sensors

  • Passive: 20 / 0D+1
  • Scan: 40 / 1D
  • Search: 60 / 1D+1
  • Focus: 2 / 2D

Weapons

  • 2 Enhanced Ion Cannons (firelinked)
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Damage: 2D+1
  • 2 Civilian Grade Laser Cannons (firelinked)
Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Damage: 2D+2
  • Stormfire Gun Mk II
Fire Arc: forward
Crew: 1
Scale: Walker
Skill: starship gunnery
Fire Control: 3D+2
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Ammo: 400
Damage: 2D
  • 6 Light Ordnance Hardpoints
Fire Arc: forward
Crew: 1
Skill: starship gunnery
  • Medium Range Image Recognition (MRIR) Missile
Scale: capital
Fire Control: 3D
Space Range: 1-9/23/45
Atmosphere Range: 10-900/2,300/4,500m
Ammo: 2
Damage: 7D
  • Long Range Heat Seeker (LRHS) Missile
Scale: capital
Fire Control: 3D+2
Space Range: 1-8/20/40
Atmosphere Range: 10-800/2,000/4,000m
Ammo: 4
Damage: 8D
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Effects: Enemy Sensors and Fire Control -1 pip
  • Countermeasure Pod Dispenser
Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 2D
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Ammo: 24
Effects: Enemy Sensors & Fire Control -1 pip

Gear:

  • Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.

Description: he F-106 Piranha was a light scout fighter deployed by the Confederation in the fictional Wing Commander computer game. It was deployed in the 2680s. The Piranha replaced the earlier Arrow in most of its roles, including long range armed reconnaissance and point defense.

The F-106A was armed with two ion cannon, a laser cannon and a stormfire installation. Four heat seeking missiles and two image-recognition missiles rounded out its armament. The F-106C was armed with three ion cannon plus the standard missile loadout.

While it was quite agile and had a high top speed, it was not capable of absorbing punishment. However, it performed competently in its designed role as a scout fighter and could acceptably engage enemy light and medium fighters such as the Nephilim Skate light fighter and Moray medium fighter. It performed poorly against enemy heavy fighters; its armament was insufficient to penetrate their shielding and armor. The Piranha's gun capacitors also suffered an amusing drawback: they were just large enough to permit the Piranha, firing all three cannon, to deplete a Moray's shields... But not enough to continue. The Piranha pilot, faced with an undefended Moray, was nonetheless reduced to keeping up a steady stream of laser-cannon fire, and a keen eye and quick hand on the control stick was required to exploit the weakness. Fortunately, the Piranha possessed maneuverability in ample amounts; and canny pilots could always activate the Stormfire gatling gun as well.

Source