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Thornsniper

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The thornsniper plant was a carnivorous plant that evolved in the mutated wilderness of Caamas' alien jungle. Thornsnipers were shrubs with woody branches and broad leaves radiating off a short, thick trunk. The leaves were covered with thousands of long thorns. The plant's extensive but shallow root system surrounded the trunk in a rough circle and could reach up to 10 meters in diameter. The roots were sensitive to vibration. When the plant sensed footfalls within its root radius, it fired volleys of thorns in the direction of the vibrations. The thorns were not poisonous, but in large numbers could be lethal or at least incapacitating, and the plant's volleys lasted for several seconds to maximize the chances of killing its prey. Creatures killed over the roots nourished the plant as they decomposed. Perversely, thornsniper plants often preyed on predators, as one decomposing creature would often attract scavengers


Thornsniper Plant
DEXTERITY 0D
Thorns 3D
PERCEPTION 1D+2
Hide 5D
STRENGTH 2D
Special Abilities:
Camouflage: The thornsniper plant blends in with the
plants around it. When in a jungle or wooded environment,
thornsnipers may add +2D to their Hide skill checks to
avoid detection.
Thorns: When it senses vibrations, the thornsniper shoots
volleys of thorns in that direction. The plant will continue
to fire thorns for up to five rounds after it has “spotted” a
victim.
Tremorsense: A thornsniper automatically detects vibrations
made by moving creatures in contact with the ground. This
sense extends to a range of 20 meters.
Move: 0
Size: Unlisted (Small)
Source: Coruscant and the Core Worlds (page 64)