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Typical Pirate
RIDER GUARD
Dexterity 3D
blaster 3D+2
bow 3D+2
dodge 4D
melee weapons 3D+2
Knowledge 1D
survival 3D+2
Mechanical 2D
beast riding 4D
Perception 2D
hide 4D
Search 3D+2
Strength 3D
climbing/jumping 5D
Technical 1D
'Source: '(SWG#1, text, page 89)
typical "Rider of the Maelstrom"
Type: Pirate
Dexterity: 3D+2 Blaster 4D+2, melee combat 4D+2
Knowledge: 2D
Mechanical: 3D+2 Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 4D+1
Perception: 3D
Strength: 2D+2 Brawling 3D
Technical: 3D
Character Points: varies, typically 1-3
Move: 10
Equipment: Blaster pistol (4D), knife (Str+1D)
Capsule: The Raiders tend to be Humans or Nearhumans often dressed in tattered clothing (look like expensive garments).
All of them are ruthless criminals in search of money and are the bottom of gravity well of galactic society.
Typical used Ships: Corellian Corvettes or smaller Capital Ships
Source: Classic Adventures - Volume Three Page 36