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Difference between revisions of "Witch Hunter"

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(Created page with "500px|thumb|right '''Witch Hunter'''<br />'''Craft''': Sienar Fleet Systems "Lone Scout-A"<br />'''Type''': Stock scout vessel<br />'''Scale''': Starfi...")
 
 
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[[File:LoneScout.jpg|500px|thumb|right]]
 
[[File:LoneScout.jpg|500px|thumb|right]]
  
'''Witch Hunter'''<br />'''Craft''': Sienar Fleet Systems "Lone Scout-A"<br />'''Type''': Stock scout vessel<br />'''Scale''': Starfighter<br />'''Length''': 24 meters<br />'''Skill''': Space transports: Lone Scout<br />'''Crew''': 1<br />'''Crew Skill''': Astrogation 3D+2, sensors 3D, space transports 4D, starship gunnery 4D, starship shields 3D+2<br />'''Passengers''': 5<br />'''Cargo Capacity''': 130 metric tons<br />'''Consumables''': 1 year<br />'''Cost''': 125,000 (new), 30,000 (used)<br />'''Hyperdrive Multiplier''': x2<br />'''Hyperdrive Backup''': x15<br />'''Nav Computer''': Yes<br />'''Space''': 5<br />'''Atmosphere''': 295; 850 kmh<br />'''Hull''': 4D<br />'''Shields''': 1D<br />'''Sensors''':
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'''Witch Hunter'''<br />'''Craft''': Sienar Fleet Systems "Lone Scout-A"<br />'''Type''': Modified scout vessel<br />'''Scale''': Starfighter<br />'''Length''': 24 meters<br />'''Skill''': Space transports: Lone Scout<br />'''Crew''': 1<br />'''Passengers''': 5<br />'''Cargo Capacity''': 120 metric tons<br />'''Consumables''': 1 year<br />'''Hyperdrive Multiplier''': x2<br />'''Hyperdrive Backup''': x15<br />'''Nav Computer''': Yes<br />'''Space''': 5<br />'''Atmosphere''': 295; 850 kmh<br />'''Hull''': 4D<br />'''Shields''': 1D<br />'''Sensors''':
 
*Passive: 30/0D
 
*Passive: 30/0D
 
*Scan: 50/1D
 
*Scan: 50/1D
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'''Weapons''':
 
'''Weapons''':
 
*'''1 Laser Cannon'''
 
*'''1 Laser Cannon'''
: Fire Arc: Front<br />Skill: Starship gunnery<br />Space Range: 1-3/12/25<br />Atmosphere Range: 100-300/1.2/2.5 km<br />Damage: 4D
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: '''Fire Arc''': Front<br />'''Skill''': Starship gunnery<br />'''Space Range''': 1-3/12/25<br />'''Atmosphere Range''': 100-300/1.2/2.5 km<br />'''Damage''': 4D
 +
 
 +
*'''Hi-fex Proton Torpedo Launcher'''<br />
 +
:'''Model''': Arakyd Hi-fex Proton Torpedo Launcher<br />'''Type''': Proton torpedo launcher<br />'''Scale''': Starfighter<br />'''Fire Arc''': Front<br />'''Skill''': Starship gunnery<br />'''Ammo''': 12<br />'''Cost''': 2,500 (800 Replacement torpedo)<br />'''Availability''': F<br />'''Fire Control''': 2D<br />'''Damage''': 9D<br />
  
 
'''Capsule''': One of many vessels being used throughout the unexplored and untamed regions of the galaxy, this particular ship is designed for a crew of one (hence its somewhat low performance values).
 
'''Capsule''': One of many vessels being used throughout the unexplored and untamed regions of the galaxy, this particular ship is designed for a crew of one (hence its somewhat low performance values).
 +
:'''Solar Converters'''<br />Ships may also be equipped with solar converters: huge, molecule-thick solar-absorbent sails.<br />In-system, these will recharge a ship’s systems in about 15 days, while out-system it takes about 60 days to fully recharge the ship’s power cells.<br />
  
 
'''Source''': Star Wars Core Rulebook 2nd Edition (revised) (page 256)
 
'''Source''': Star Wars Core Rulebook 2nd Edition (revised) (page 256)

Latest revision as of 01:59, 3 April 2013

LoneScout.jpg

Witch Hunter
Craft: Sienar Fleet Systems "Lone Scout-A"
Type: Modified scout vessel
Scale: Starfighter
Length: 24 meters
Skill: Space transports: Lone Scout
Crew: 1
Passengers: 5
Cargo Capacity: 120 metric tons
Consumables: 1 year
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Space: 5
Atmosphere: 295; 850 kmh
Hull: 4D
Shields: 1D
Sensors:

  • Passive: 30/0D
  • Scan: 50/1D
  • Search: 75/2D
  • Focus: 5/3D

Weapons:

  • 1 Laser Cannon
Fire Arc: Front
Skill: Starship gunnery
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
  • Hi-fex Proton Torpedo Launcher
Model: Arakyd Hi-fex Proton Torpedo Launcher
Type: Proton torpedo launcher
Scale: Starfighter
Fire Arc: Front
Skill: Starship gunnery
Ammo: 12
Cost: 2,500 (800 Replacement torpedo)
Availability: F
Fire Control: 2D
Damage: 9D

Capsule: One of many vessels being used throughout the unexplored and untamed regions of the galaxy, this particular ship is designed for a crew of one (hence its somewhat low performance values).

Solar Converters
Ships may also be equipped with solar converters: huge, molecule-thick solar-absorbent sails.
In-system, these will recharge a ship’s systems in about 15 days, while out-system it takes about 60 days to fully recharge the ship’s power cells.

Source: Star Wars Core Rulebook 2nd Edition (revised) (page 256)