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Difference between revisions of "Almaran Bloodfly"
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− | Almaran Bloodfly | + | ; Almaran Bloodfly |
+ | : '''Type:''' Carnivorous jungle insect | ||
+ | : DEXTERITY 1D | ||
+ | :: flying 5D | ||
+ | : PERCEPTION 1D | ||
+ | : STRENGTH *D | ||
+ | : '''Special abilities:''' | ||
+ | :* Venomous bite: *D stun damage | ||
+ | : '''Move:''' 12 | ||
+ | : '''Size:''' 2 cm | ||
+ | : '''Scale:''' character | ||
+ | : '''Game notes:''' The STRENGTH and damage of a 'bunch' of Almaran bloodflies is equal to the size of the bunch - a 1 liter container would house a 4D batch of bloodflies, if packed tightly. The insects are then treated as a single opponent in melee combat. When one of their victims is stunned unconscious by the venom, they will, if their Binoshi masters feel like rewarding them, begin to consume the victim. Continue making opposed STR rolls until that victim dies. Almaran bloodflies are too small to be effectively targeted by blasters and other such weapons. | ||
− | Native to the jungles of Almar, these small flying insects have proven themselves a mild annoyance to visitors of the lush, tropical world. When collected together and trained by the mysterious Binoshi Assassins, however, these simple pests become a serious threat to man or beast. | + | Native to the jungles of [[Almar]], these small flying insects have proven themselves a mild annoyance to visitors of the lush, tropical world. When collected together and trained by the mysterious Binoshi Assassins, however, these simple pests become a serious threat to man or beast. |
In the wild, the carnivorous Almaran bloodflies work cooperatively to ensure their entire colony has the food it needs to survive. Normally targeting large, warm-blooded animals, the bloodflies attack en masse, biting the animal viciously and injecting the unfortunate creature with a unique kind of tranquilizing venom. When the animal loses consciousness, the bloodfly colony feasts on its sleeping form. If given enough time (24 hours is typical), the unpleasant insects can reduce a man-sized animal to mere bones. However, these grisly feeding habits were always confined to the deepest jungles of Almar, and sentient humanoid life was always safe from the little savages... until now. | In the wild, the carnivorous Almaran bloodflies work cooperatively to ensure their entire colony has the food it needs to survive. Normally targeting large, warm-blooded animals, the bloodflies attack en masse, biting the animal viciously and injecting the unfortunate creature with a unique kind of tranquilizing venom. When the animal loses consciousness, the bloodfly colony feasts on its sleeping form. If given enough time (24 hours is typical), the unpleasant insects can reduce a man-sized animal to mere bones. However, these grisly feeding habits were always confined to the deepest jungles of Almar, and sentient humanoid life was always safe from the little savages... until now. |
Latest revision as of 11:18, 11 October 2016
- Almaran Bloodfly
- Type: Carnivorous jungle insect
- DEXTERITY 1D
- flying 5D
- PERCEPTION 1D
- STRENGTH *D
- Special abilities:
- Venomous bite: *D stun damage
- Move: 12
- Size: 2 cm
- Scale: character
- Game notes: The STRENGTH and damage of a 'bunch' of Almaran bloodflies is equal to the size of the bunch - a 1 liter container would house a 4D batch of bloodflies, if packed tightly. The insects are then treated as a single opponent in melee combat. When one of their victims is stunned unconscious by the venom, they will, if their Binoshi masters feel like rewarding them, begin to consume the victim. Continue making opposed STR rolls until that victim dies. Almaran bloodflies are too small to be effectively targeted by blasters and other such weapons.
Native to the jungles of Almar, these small flying insects have proven themselves a mild annoyance to visitors of the lush, tropical world. When collected together and trained by the mysterious Binoshi Assassins, however, these simple pests become a serious threat to man or beast.
In the wild, the carnivorous Almaran bloodflies work cooperatively to ensure their entire colony has the food it needs to survive. Normally targeting large, warm-blooded animals, the bloodflies attack en masse, biting the animal viciously and injecting the unfortunate creature with a unique kind of tranquilizing venom. When the animal loses consciousness, the bloodfly colony feasts on its sleeping form. If given enough time (24 hours is typical), the unpleasant insects can reduce a man-sized animal to mere bones. However, these grisly feeding habits were always confined to the deepest jungles of Almar, and sentient humanoid life was always safe from the little savages... until now.
Though studies by numerous xenobiologists have been unable to prove as much, it is believed that, when several Almaran bloodflies are gathered into a group (or bunch, as they are commonly called), the insects are able to achieve a sort of 'group consciousness'. So far, the bloodflies have only been known to display these characteristics while under the command of Binoshi Assassins. Given the secretive nature of said assassins, it is doubtful that the galactic community will ever get to understand the inner workings of this most strange relationship.
A bunch of Almaran bloodflies can be commanded to fly, hide, sleep, threaten, or even kill. They receive their commands through a combination of hand gestures and chirping, whistling sounds from their Binoshi masters. Given their near-invulnerability in large numbers, these insects are able to strike fear into even the most skilled combatants.