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Difference between revisions of "Ewok Template"

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{| border="1" cellpadding="1" cellspacing="1" style="width: 427px; height: 552px"
 
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'''''
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'''
 
== Ewoks ==
 
== Ewoks ==
  
 
*'''''Height:''''' 1.0 meters  
 
*'''''Height:''''' 1.0 meters  
*'''''Physical Description:'''''Covered by thick fur; the pattern and color of Ewok fur varies widely.  Individual Ewoks often wear hoods, decorative feathers and animal bones.  
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*'''''Physical Description:''''' Ewoks stand roughly one meter tall and are covered by thick fur; the pattern and color of Ewok fur varies widely.  Individual Ewoks often wear hoods, decorative feathers and animal bones.  
 
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Average Ewok.
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'''
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== Average Ewok ==
 +
 
 
Dexterity 2D+2, Knowledge 1D, Mechanical 1D+2, Perception 3D, Strength 2D, Technical 1D+2. Move: 7.
 
Dexterity 2D+2, Knowledge 1D, Mechanical 1D+2, Perception 3D, Strength 2D, Technical 1D+2. Move: 7.
  
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''
 
''
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*'''Story Factors:''' ''Protectiveness:'' Most human adults will feel unusually protective of Ewoks. Because of this, humans can also be very condescending to Ewoks. Ewoks, however, are mature and inquisitive - and unusually tolerant of the human attitude.
 
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'''Move: '''7 / 9
  
'''Equipment:'''
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'''Source: '''Star Wars Roleplaying game 2nd edition Revised and Expanded
 
 
'''Background:'''
 
 
 
'''Note:'''
 
 
 
'''Personality:'''
 
 
 
'''Objectives:'''
 
 
 
'''Connection With Characters:'''
 
 
 
'''Source: '''
 

Revision as of 03:45, 13 January 2011

Ewoks

  • Height: 1.0 meters
  • Physical Description: Ewoks stand roughly one meter tall and are covered by thick fur; the pattern and color of Ewok fur varies widely. Individual Ewoks often wear hoods, decorative feathers and animal bones.

Average Ewok

Dexterity 2D+2, Knowledge 1D, Mechanical 1D+2, Perception 3D, Strength 2D, Technical 1D+2. Move: 7.

  • Dexterity 1D+2/ 4D+2
  • Thrown Weapons
  • Perception 2D/ 4D+2
  • Knowledge 1D/ 3D
  • Strength 1D/ 3D
  • Mechanical 1D+2/ 3D+2
  • Glider
  • Technical 1D/ 2D+2
  • Primitive construction
  • Special Abilities
  • Skill Bonus: +2D for every ID placed in hide, search, sneak.
  • Skill Limits: May not place skill dice in vehicle, starship or repair skills.
  • Smell: +1D to search when tracking by scent.

  • Story Factors: Protectiveness: Most human adults will feel unusually protective of Ewoks. Because of this, humans can also be very condescending to Ewoks. Ewoks, however, are mature and inquisitive - and unusually tolerant of the human attitude.


Move: 7 / 9

Source: Star Wars Roleplaying game 2nd edition Revised and Expanded