Due to issues with fake accounts being created all account creation is now managed by the Systems Operator and Manager of the D6 Holocron. If you wish to have an account created at all please be sure to E-mail bsdoblivion@d6holocron.com with your requested alias. (((>*.*<)))

Characters

From D6Holocron
Revision as of 22:55, 4 March 2015 by GM Daniel (talk | contribs)
Jump to: navigation, search

Characters

From Star Wars : The Roleplaying Game : Revised, Expanded, and Updated(REUP)

Hi there! Shae asked me to tell you how to creat your own characters. My name's Risha and I make my living sneaking cargoes under the noses of Imperial Customs inspectors. I like to call myself a "freelance entrepreneur," but most people just call me a smuggler. I'm not quite as famous as Han Solo, but then again, I don't have half the bounty hunters in the galaxy chasing after me.

On to business. If you want to play Star Wars, you're going to need a character. The best way to start is the Template Section and pick out a template that appeals to you. You can play a smuggler, a Rebel pilot, a mercenary (or "merc"), a Wookie...whatever suits you.

Either make a copy of the

If you want to play Star Wars, you're going to need a character. The best way to start is to pick out a template that appeals to you. You can play a smuggler, a Rebel pilot, a mercenary (or "merc"), a Wookiee...whatever suits you.

Either make a photocopy of the template, or copy the game information    the attribute die codes, Move and equipment    onto a sheet of scratch paper or a blank character sheet.

(If none of the templates appeal to you, go to "Creating A New Template" later in this section for rules for creating your own template.)


So, you've picked a template. Now what? Each template has background information    personality, background, objectives and things like that    describing your character. There's even a quote your character might say during an adventure. These things help you understand who you're playing, but they are only a starting point. You can make changes as long as the gamemaster approves them. (See "Selecting A Template" for a few suggestions.)

Make up a name for your character. Try not to use an "Earth" name, especially if you're playing an alien. Remember, this is the Star Wars galaxy here, and it's filled with exotic places and names. Han Solo, Wedge Antilles, Tru'eb Cholakk, Biggs Darklighter, Vorrin Tal, Mali Starslinger, Casta Farnib, and Leia Organa are all good "non-Earthly" names.

Pick your character's height, weight, sex and age, and come up with a brief description of what he or she looks like. Some aliens have special abilities. For example, Sullustans have such a good sense of direction that they almost never get lost; they also get a bonus for astrogation rolls. Some characters even have Force skills like the old Jedi Knights.

If there's something on your character sheet you don't understand, just ask the gamemaster to explain it to you. If the gamemaster approves, you can change your character's species, but that may affect the game statistics, so go to the "Creating A New Template" page.


In this section

  • Selecting A Template - How to choose a premade template and detail a character's physical description, background, personality, objectives, and their connection with other characters.
  • Finishing the Template - Picking skills, deciding if the character is Force-sensitive, spending credits on equipment, and, if the character is Force-sensitive, picking Force powers.
  • Creating A New Template - Can't find a premade template that suits your needs? Come up with your own!
  • Character Advancement - Improving skills, learning new skills, and improving your character's other game statistics.