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Freeworlds Trader

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  • Character Name:
  • Type: Freeworlds Trader
  • Gender/Species: /Herglic
  • Age:
  • Height:
  • Weight:
  • A Quote: "Hauu,. Life gets a little dull if you can't crack a few Imperial heads now and again."
  • Physical Description:
Freeworlds Trader
  • Dexterity 2D
  • Blaster
  • Brawling parry
  • Dodge
  • Grenade
  • Vehicle blasters
  • Perception 2D+1
  • Bargain
  • Con
  • Gambling
  • Persuasion
  • Search
  • Knowledge 2D+2
  • Alien species
  • Bureaucracy
  • Cultures
  • Languages
  • Planetary systems
  • Streetwise
  • Value
  • Strength 4D
  • Brawling
  • Lifting
  • Stamina
  • Swimming
  • Mechanical 4D
  • Astrogation
  • Repulsorlift operation
  • Sensors
  • Space transports
  • Starship gunnery
  • Starship shields
  • Technical 3D
  • Computer programming/repair
  • Droid programming
  • Droid repair
  • First aid
  • Security
  • Space transports repair
  • Special Abilities
  • Natural Armor: a thick layer of blubber gives a Herglic +1D to resist damage from physical attacks. It gives no bonus to energy attacks.

Story Factors:

  • Gambling Frenzy: a Herglic who passes by a gambling game must make a Moderate willpower check to avoid joining it.
  • Move 6
  • Force Sensitive?
  • Force Points
  • Dark Side Points
  • Character Points


Equipment: Heavy blaster pistol (5d), stock YT-1300 light freighter (with Herglic-sized features), comlink, 1,000 credits


Background: You were among those who resisted when the Empire invaded your homeworld of Giju. As a result, you lost everything-your family, business, and your homeworld. You managed to escape with your life and freedom, but not much else. After a few years serving on a Sullustan merchant ship, you came to the Tapani Freeworlds Region, where you could live among Herglics who were still free. Today you have a well-estabilished cargo run among the Freeworlds, and even take occasional trips into the Expanse and to other sectors. But you are growing bored with your predictable life, and as you watch the Empire grow ever more influencial in the Freeworlds, you think maybe it's time you got back into the anti-Empire business. Maybe with the Rebels, maybe with the Jan.

Personality: Most people expect Herglics to be docile and beaceful-there is nothing meek or passive about you. There never has been. You have learned to be more devious and subtle in recent decades to suit the stereotype, but only to achieve surprise at the appropriate tactical moment.

Objectives: To challenge the Empire and its anti-Herglic minions, and preserve Tapani sector as a safe refuge for Herglics. To keep your life interesting.

Connection With Other Characters: You might have met just about anyone in your wanderings as a merchant.




Other Tapani Campaign Tempates
Bacta Merchant
Bacta Pirate
Bacta Smuggler
COMPNOR Military Liaison
Corporate Slicer
Disgraced House Guardsman
Disguise Artist
Freeworlds Artist
Herglic Archaeologist
High-Stakes Gambler
HoloVid Gossip Columnist
House Guard
House Guard Captain
House Guard Officer
House Knight
House Retainer
House Troubleshooter
ISB Agent
JAN Operative
Locator
Mining Guild Recruiter
Mrlssti Roving Entertainer
Mrlssti Swindler
Mrlssti Tutor
Professional Thief
Rebel Conspirator
Saber Rake
Security Specialist
Weapons Instructor

See Also
Herglic
Average Herglic
Herglic Archaeologist
Herglic Gambler
High-stakes Gambler

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