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House Troubleshooter

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  • Character Name:
  • Type: House Troubleshooter
  • Gender/Species: /Human
  • Age:
  • Height:
  • Weight:
  • A Quote: "A little hush money or strong arm is all you need to take care of eight out of ten house problems-the other two are where you earn your pay check."
  • Physical Description:
House Troubleshooter
  • Dexterity 4D
  • Blaster
  • Brawling Parry
  • Dodge
  • Grenade
  • Melee combat
  • Melee parry
  • Vehicle blasters
  • Perception 3D
  • Command
  • Hide
  • Investigation
  • Search
  • Sneak
  • Knowledge 2D+2
  • Alien species
  • Bureaucracy
  • Languages
  • Planetary Systems
  • Streetwise
  • Value
  • Strength 3D+2
  • Brawling
  • Climbing/jumping
  • Lifting
  • Stamina
  • Swimming
  • Mechanical 2D+2
  • Astrogation
  • Beast riding
  • Repulsorlift Operation
  • Space transports
  • Starship Gunnery
  • Starship Shields
  • Technical 2D
  • Blaster Repair
  • Computer Programming/Repair
  • Droid Programming
  • First aid
  • Repulsorlift Repair
  • Security
  • Space transports repair
  • Special Abilities
  • Move 10
  • Force Sensitive?
  • Force Points
  • Dark Side Points
  • Character Points,


Equipment: Hold-out blaster (3D), vibroknife (STR+2D), two medpacs, datapad, comlink, protocol droid, 1,000 credits

Background: You spent the first 15 years of your commoner life in a dirt-poor mining town on one of Tapani's less esclusive planets. Your ticket out was a full scholarship to Reena University, sponsored by a house lord who saw promise in you. You excelled in your studies and went on to serve in house naval intelligence. Your unorthodox yet effective approach to crisis-solving further impressed your mentor, and when your term of duty expired, he hired you on as a house troubleshooter. Now, whenever a delicate or dangerous situation too scandalous for a noble to touch rears its ugly head, you are there to take it down. Blackmailers, kidnappers, spies, terorists, unsuitable suitors-one way or another they've threatened the stability of your house, and one way or another you've neutralized them all. You aren't exactly above the law, but what the law doesn't see it doesn't mind, and your employers do all they can to keep things that way.

Personality: You are eternally grateful to your mentor and house for saving you from a life in the mines, and your loyalty to your house is unswerving. You don't always like what you have to do, but the house that gave you life and hopes deserves all you have to give.

Objectives: To protect the assets and members of your house-both from actual harm and reputation-blasting scandals.

Connection With Characters: You might know Imperials, nobles and senatorials through your house contacts. Others you may know through various duties you perform for your house.

Source: Player's guide to Tapani


Other Tapani Campaign Tempates
Bacta Merchant
Bacta Pirate
Bacta Smuggler
COMPNOR Military Liaison
Corporate Slicer
Disgraced House Guardsman
Disguise Artist
Freeworlds Artist
Freeworlds Trader
High-Stakes Gambler
HoloVid Gossip Columnist
House Guard
House Guard Captain
House Guard Officer
House Knight
House Retainer
Herglic Archaeologist
ISB Agent
JAN Operative
Locator
Mining Guild Recruiter
Mrlssti Roving Entertainer
Mrlssti Swindler
Mrlssti Tutor
Professional Thief
Rebel Conspirator
Saber Rake
Security Specialist
Weapons Instructor


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