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Narn Regime G’Quonth Attack Cruiser
Revision as of 18:58, 26 October 2016 by Thedemonapostle (talk | contribs) (Created page with "thumb|500px|right thumb|500px|right File:Narn Regime G'Quan Class He...")
Name: G'Quonth
Craft: Narn Regime G’Quonth Attack Cruiser
Type: Attack Cruiser
Scale: capital
Length: 1,400 meters
Skill: capital ship pilot
Crew: 111; Skeleton: 13/+10
Passengers: 389
Cargo Capacity: 680 metric tons
Consumables: 10 weeks
Hyperdrive: x14
Nav Computer: yes
Maneuverability: 1D+1
Space: 2
Hull: 3D+2
Sensors
- Passive: 12 / 0D+1
- Scan: 24 / 0D+2
- Search: 36 / 1D
- Focus: 1 / 1D+1
Weapons
- 2 Heavy Laser Cannons
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-15/35/75
Rate of fire: 3
Damage: 6D
- 2 Energy Mine Launchers
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-15/35/75
Rate of fire: 1
Damage: 4D
- 2 Ion Torpedo Launchers
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-15/35/75
Rate of fire: 1
Damage: 9D
- 2 Particle Arrays
- Fire Arc: aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Rate of fire: 1
Damage: 3D
- 2 Light Pulse Cannons
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Rate of fire: 1
Damage: 7D
Miscellaneous:
- Artificial Gravity: No
- Crew: 111
- Officers: 2
- Pilots: 6
- Sensor Operators: 3
- Crewmen: 100
- Average Crew Experience Level: Narn Veteran
- Astrogation: 6D+1
- Capital Ship Gunnery: 7D+1
- Capital Ship Piloting: 6D+1
- Communications: 6D+1
- Sensors: 6D+1
- Starship Gunnery: 7D+1
- Stealth: 5 (Base Difficulty to Detect Ship)
- Hull: 3D+2
- Strength: 2D+1
- Armor: 1D+1
- Fusion Engine
- Jump Point Generator
Ship Complement:
- Frazi Heavy Fighters: 6
Source:
- The Babylon 5 Project: G'Quan class heavy cruiser
- Babylon 5: Ships of the Galaxy (pages 64-65)
- thedemonapostle